texture_img

texture_img(G::GMTgrid; detail=1.0, contrast=2.0, intensity=false)

Compute the Texture Shading calling functions from the software from Leland Brown at http://www.textureshading.com/Home.html

Returns

A UInt8 (or 16) GMT Image

Methods

# 1 method for generic function "texture_img" from GMT:
 [1] texture_img(G::GMTgrid; detail, contrast, uint16, intensity)

See Also