ellipse3D
xyz = ellipse3D(a=1.0, b=a; center=(0.0, 0.0, 0.0), ang1=0.0, ang2=360.0, rot=0.0, e=0.0, f=0.0, plane=:xy, is2D=false, np=72)::Matrix{Float64}
Create an ellipse in 2D or 3D space. Attention, this is a 2D body, not an ellipsoid.
Args
a
: The semi-major axis length of the ellipse.b
: The semi-minor axis length of the ellipse. Defaults toa
if not provided (that is, a circle).
Kwargs
center
: A 3-element array or tuple defining the center of the ellipse.ang1
: The starting angle of the ellipse in degrees.ang2
: The ending angle of the ellipse in degrees.rot
: The rotation angle of the ellipse in degrees. Positive means counterclockwise.e
: The eccentricity of the ellipse, between 0 and 1.f
: The flattening of the ellipse, defined as(a-b)/a
.plane
: The plane in which to create the ellipse, one of:xy
,:xz
, or:yz
.is2D
: If true, create a 2D ellipse (no z-coordinate).np
: The number of points to use to define the ellipse.
Returns
A matrix of points defining the ellipse, with each row representing a point in 3D space.
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